4.75 out of 5
4.75
13 reviews on Udemy

Build a 2D CastleMania Horror Unity Game with Sound Effects!

Make your first complete game with sound effects. Learn C# as you code an awesome retro platformer for the App Store
Instructor:
Mammoth Interactive
157 students enrolled
English [Auto-generated]
Build a retro CastleMania 2D platform game in Unity®.
Learn the fundamentals of game design.
Create game art in Photoshop.
Code in C#.
Add sound effects to the game.

“Very informative, shows how things are done and explaining clearly.”

This course was funded by a wildly successful Kickstarter.

This is a retro games masterclass! Learn to code in C# by making a game from scratch. Use Unity® 2017 and Adobe Photoshop CC.

In this course, game developer Glauco Pires from Mammoth Interactive teaches you how to build a game in Unity®. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and fine-tuning a game.

Let’s make a complete game! Learn to code, make art, and add sound to build a full action-adventure game.

First you design the game and its functionality in Unity®. You learn how to code in C#. Don’t worry if you’ve never coded before. We start simple and add more to the game as the course goes on. We interweave theory with practical examples so that you learn by doing.

Mammoth Interactive game designer Kevin Liao teaches you everything you need to know about Photoshop to make game art. One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.

This course is project-based. You will not learn a bunch of useless coding practices. At the end of this course, you will have an AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable skills immediately.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

“I know nothing about Unity, and this course is at the right level for me (it starts from the ground up).”

All source code and art assets are included with your purchase. What are you waiting for? Your game could make it big. Enroll today to join the Mammoth community of online game dev learners!

Introduction to the Unity Interface

1
Introduction
2
Unity Editor
3
Moving a Cube
4
Materials
5
Lights
6
Particle System
7
Applying Physics
8
Asset Store

Introduction to Unity (Coding)

1
Introduction
2
Variables
3
Methods
4
If Blocks
5
Loops

Introduction to Unity (Inputs)

1
Introduction
2
Key Presses
3
Moving a Player
4
Jumping
5
Moving Forward
6
Cycling Cameras

Introduction to Unity (Prefabs)

1
Introduction
2
Introduction to Prefabs
3
FAQ on Instantiating Objects
4
Random Angles
5
FAQ on Destroying Objects
6
Explosion Effects
7
Adding Explosion Effects

Let's Make the Game! (Unity Project)

1
Organizing the Project
2
Player Physics
3
Moving the Player Horizontally
4
Jump Logic
5
Camera Follow
6
Platform
7
Creating the First Enemy
8
Circle Enemy
9
Wave Enemy
10
Worm Logic for the Wave Enemy
11
Destroying far away Objects
12
Canvas and Events
13
Throwing Weapons
14
Throwing Directions
15
Limited Ammo
16
Making a Whip

Introduction to Photoshop

1
Build a New File
2
Navigational Controls
3
Basic Tools Rundown
4
Basic Tools Usages
5
Basic Secondary Tools
6
Basic Layers
7
Painting Sample
8
Adjustment Layers (Part 1)
9
Adjustment Layers (Part 2)
10
Adjustment Layers (Part 3)
11
Transform Tool
12
Transform Tool (Cont'd)
13
Colour Range Select
14
Image Settings
15
Image Adjustment
16
Photoshop Fun
17
Photoshop Fun (Cont'd)
18
Ruler Usage

Creating the Game Assets (Photoshop Projects)

1
Setting up Photoshop
2
Background Wall
3
Broken Background Wall
4
Window
5
Old Curtain
6
Dungeon Torch
7
Floor
8
Floating Platform
9
Pillar
10
Weapon Battle Axe
11
Weapon Dagger
12
Weapon Whip
13
Ghost
14
Vampire Bat
15
Main Character
16
Running Character
17
Running Stills
18
Running Animation
19
Throwing Animation
20
Whipping Animation
21
Exporting Assets

Finishing the Game (Unity Project)

1
Integrating Art
2
Integrating Weapons
3
Enemy Animation
4
Player Idle Running
5
Weapons Animations
6
Winning the Game
7
Audio - Integrating Sound FX
8
Challenge Time!

Project Resources

1
($2000 value!) Art Assets and Source Code
2
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Full lifetime access
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Certificate of Completion