3.9 out of 5
73 reviews on Udemy

Coding for Kids – Learn to program with a Dad & Son

Learn to program by building your very own game in MIT's programming tool for beginners
Craig Blewett
830 students enrolled
English [Auto-generated]
Register an account in Scratch
Understand the code building blocks of Scratch
Use motion sensors to track movement
Use controls to make decisions in programs
Use the Pen operator to add some fun
Employ sound code blocks in a game
Adding additional Sprites with controls and sensing
Using randomization in games
Using tracking and recorded sound effects in the game
Creating and using variables
Using mathematical operators for control
Sharing a game

Who is this course for?

This course is specifically designed for people who are wanting to learn to program, especially children, teenagers, university students…oh yes, and those more mature and looking for a change of direction and some money!

What’s the course about?

“Everybody in this country should learn how to program a computer…because it teaches you to think” (Steve Jobs). Steve Jobs is not alone in this thinking. Many of the people who are shaping our modern world are saying the same thing – programming is the language of the future. This course will introduce you to programming in the most fun, easiest, and most unique way possible.

Fun…because you will build a game, a really great game!
Easiest …because you will learn to program in Scratch, developed by MIT to teach programming.
Unique…because you will be taught by a father-son combo!
You will learn all the basics of programming, and by the end of this course you will be able to push the limits of what can be done in Scratch. You will learn about sprites, about code blocks that control them, about useful elements like sounds, randomization, sensing, and lots more. While the environment is easy to learn in, what you will learn will be amazing.

Why this course?

There are lots of courses that teach you programming…and of course I suggest you do as many as you can. However, if this is your first time, or if you are wanting to see if programming is for you, or your children, then this is the best course for you. Why?

Firstly it will be fun! Learning that is not fun is not fun…OK, I suppose that makes sense 😉 Very step of the process is fun, plus what can be more fun than making your very first program a game…and a fun game too!

Secondly we will be using Scratch to teach you. Sure you will eventually want to learn programming in things like C++ or Swift or Java…as these will allow you to write mobile apps. However, I have seen countless people give up because these environments are so complex. You need to grasp the basics first…and that is exactly why MIT University developed Scratch. This is the best platform, used at schools and universities around the world, to learn to program. From here your options are limitless!

Thirdly when you learn to program you need to learn it in a special way…and that is exactly what we are going to do for you. You will be learning from two people – myself (Craig) and my son, Joshua. I have a PhD in educational technology and have been involved in technolology and teaching it for over 30 years. I will give you the benefit of my knowledge of teaching – how to do it properly, and technology in general. Joshua, who is just 12 has picked up programming, by himself and is now successfully writing apps. But he started with Scratch. He will bring a fresh and simple-to-understand insight to the teaching as he guides you through this learning process. Together we are going to share with you how you can learn to program and set yourself up for the most needed career of the future. Everything is going to need software to work, whether it’s your fridge, watch, phone, car…all of these are programmed. Software is the language of our world, and those who know it hold the key to the future.

What kind of materials are included?

The course includes everything you need. The lectures are professionally created, as people have come to expect from bythe.guru productions. The course is in HD video with high quality audio and images. We will show you everything we explain. Plus in addition to this we have attached additional exercise with solutions to the end of most lessons. This means you can try other things to see if you have grasped the concepts.

How long will the course take to complete?

There are 5 sections to this course, with each section providing short powerful videos on individual concepts. Learning to become proficient in programming takes time…but this course will give you a jump start into what is one of the most needed and lucrative careers around…ask Mark Zuckerberg if your don’t believe us!

How is this course structured?

This is an action course. So the course starts with getting to the doing straight away. The course starts with setting up your Scratch account and then in no time you have written your first program. The course is structured in the following way:

1.Section 1 – Scratching the Surface – The purpose of this first section is to introduce you to the importance of programming, and the Scratch programming environment.

2.Section 2 – Writing a Game – Part 1 – The objective of this section is to introduce you to most of the important elements of Scratch programming by developing a really fun game.

3.Section 3 – Writing a Game – Part 2 – This section now introduces some more advanced elements to our game and programming, such as extra sprites and random moves

4.Section 4 – Writing a Game – Part 3 – One of the most important parts of programming is variables. This section will introduce you to creating and using variables.

5.Section 5 – Conclusion – The future looks bright – In this section we conclude by looking at how you can share your program that you have made and by summarising some of the key lessons.

Why take this course?

If I am looking for an online course there are 3 key things I look for. Firstly, the qualification/experience of the teacher. Secondly, the ability of the teacher to teach/present. Thirdly, the quality of the teacher’s material. So here are my credentials.

1.My Qualification/Experience – I have just completed a PhD in the use of IT for education. I’ve been involved in IT both as a university lecturer, IT consultant and entrepreneur for over 20 years. This includes starting up multiple businesses both online and offline.

2.Ability to teach – In addition to having been a lecturer for over 20 years I have spoken around the world to everyone from business leaders to politicians to teachers to children. But don’t believe me, here are what some of those who have heard me say:

“Craig has the rare ability to engage personally with each member in his audience” (A. Byrnes, PDM Pty Ltd, Australia),

“Craig is a dynamic speaker, out-of-the-box strategic thinker and professional” (R. van Rooyen, Associate Partner, Deloitte)

“Mr. Blewett is a pleasure to take in. The excitingly focused style by which he speaks keeps you on the edge of your attention.” (C. Stickney, USA)

“Craig is an experienced and highly competent teacher and presenter. He has the rare ability to convey innovative concepts in an engaging fashion that is packed with enthusiasm but also logic and balance.” (Dr. Alleyne, UK)

“Craig is possibly on of the most interesting presenters I have encountered. His students love him and in public forums he is unequalled.” (Prof. Maharaj, UKZN, South Africa)

3. All the material presented in this course is professionally produced using HD video, high quality audio and specialist video editing software. Besides all this, you wont find a better value, easier course that will enable you to learn how to program from SCRATCH!

Scratching the Surface

Programming - Why & How - Something totally unique

In this first lecture we start by hearing from some of the greats in the technology world, and without fail they all have the same message for you. But that's just the beginning...then comes the surprise. I will introduce you to Joshua, a 12 year old who has mastered the Scratch programming environment. He will explain how he is going to teach you, together with me, how to program in MIT's famous Scratch environment. This is a unique learning approach. I have a PhD in educational technology, and Joshua is an enthusiastic 12-year old. That means you will get everything from age to enthusiasm, from context to keen insights. This is a course for everyone, 8 to 80, done in the most unique way possible!

Registering in Scratch

MIT has developed one of the most amazing and powerful environments for teaching programming. Programming is complex, but MIT's Scratch strips out all the unnecessary issues and allows you to focus on learning the key aspects of programming, such as motion, control, operators, etc...and to see the results quickly. That's what makes learning in Scratch fun! In this lesson we will show you how to setup your Scratch account.

Overview of Scratch

It's time to dive in to the Scratch environment. What's so great about Scratch is that you can get going quickly...but, like with all things its useful to just take a few minutes to have a look around. So, sit back and enjoy a short overview of the Scratch environment. You will find that you are very much at home in Scratch, but we want to just make sure it feels just like home!

Writing a Game - Part 1

Your first program!

You are about to write your first program ever! This is a moment to treasure. I can still remember the first progarm I wrote about 30 years ago...it's a great feeling. So get ready to have a moment you won't forget as Joshua shows you how to write a little program that moves a cat around the screen...let the fun begin!

*WARNING* Continuing beyond this point will be highly addictive and life-altering. Only continue if you really want to learn programming and possibly make money out of writing apps and games!

Motion - Tracking the mouse

If you are watching this you have not heeded the warning in the previous lesson, and now it is too late! You are now a programmer! You have written your first program and have a cat that moves around the screen. Remember the feeling...because it just gets better and better as you learn to think and reason and create. How about a bit of cat and mouse? In this lesson Joshua will show you how to get the Cat to follow...the mouse of course!

Controls & Motion - Moving the ball

It's time to put you in control of this game. In this lesson we will look more at Controls and Motion and Joshua will show you how to use the keyboard arrows to control where your ball moves around the screen. This is getting to have the making of a game...and you are writing it!

Pen operator - Getting a tail

So far we have a ball that can move around the screen, and is controlled by the arrow keys. Let's make it a bit more fun, and at the same time learn about the pen code blocks. In this lesson you will learn how to leave a trail behind your ball as it moves...a trail that changes color too!

Sound Code Blocks - Bringing the game alive

Hey, this game is great...but it's missing something...SOUND! A game is only going to make you millions if it's really fun, and while this game is getting there...it needs sound to make it really fun. So that's exactly what we are going to look at in this lesson. How to add some sound effects to our ball as it hits things! Turn up the sound!

Additional Sprites - Controls and Sensing

It's time to bring in some more fun by adding another Sprite to our game. You know how it is - it's lonely being alone. So in this lesson you are going to learn how to add a Sprite that you will make and not only that, our ball will know that it's there. It will be like love at first touch...when they touch! Let's get learning about Sprite design and sensing.

Writing a Game - Part 2

Randomization - Adding real fun!

So, up until this stage we have two sprites that move around, and when our ball comes into contact with the new sprite you created it senses it. But as you know, any really good game needs a bit more. It needs that unpredictable element - and that is what you will learn here. You will learn how to use random controls to randomly move the new sprite around...now you will see that this game is not only fun, but starting to get challenging too!

Tracking & Sounds - Adding the enemy

Any game that is really fun needs...an enemy. This is where this game is really going to start to test players. Not only will they be required to chase after the randomly moving Sprite 2...but at the same time they will need to avoid the enemy...a fire breathing, scary, noisy (and we mean it) dragon that is hunting you down. To do this you are going to learn about sound recording, and tracking.

Writing a Game - Part 3

Variables - Keeping Score

Any game that you play needs to keep track of things - as do most programs. So while moving around is fun and it is fun having a dragon chasing us, what is even more fun is keeping score. This is done through somethinig called variables. Variables are containers that are empty and can hold things that are placed in them. So for example the score. To start with the score may be 0, but each time we catch Sprite 2 we want the score to go up by one. So we need a variable called score. Each time our ball comes into contact with Sprite 2 we will increase the value of the variable by 1. By doing this we have implemented a system to keep track of how well we are doing...plus you have jsut learnt something really important in programming - variables!

Variables - Levels & Controls

You have now been introduced to the important concept of variables. In this lesson we will take this a little further by adding another variable. This one will work in conjunction with the score variable and will also use controls like "If...then" and allow you to change levels in the game.

Operators - Speeding up the enemy

Neither Joshua nor I are that excited about math...but there are some basic math operations that are needed for programming, and these we love...because they are fun and easy. This is one of the biggest reasons to learn programming, besides the fun of it, and being able to create things, and make money...it teaches you to think logically. In this lesson we are going to look at how we can make our enemy the dragon go faster. To do that we need to introduce you to mathematic operators, and how together with our variables we can make higher levels harder.

Conclusion - The Future looks bright!

Sharing your game - It's time for fame!

You have written and amazing game...I can tell you something, this is a game that is fun to play and you should be proud of yourself for getting to this stage. So you need to share it with the world. Scratch provides you with a platform that you can share you game, and see other games and applications that people have developed. This is the best way to learn more and also to get ideas of where you can go from here.

Summary and future

A quick recap of what you have learned...and it is a lot, and then a look to the future. The future is bright...if you develop the skills based on what you have learned here...you could be the next Bill Gates or Mark Zuckerberg! Don't forget us when you are :-)

Bonus Section Learn how to make Flappy Bird

The Final Game
Downloading Background
Animate Background
Adding Pipes
Animating Pipes 1
Animating Pipes 2
Animating Pipes 3
Adding Flappy Bird
Adding Flap To Flappy Bird
Sensing Objects
Improving Sensing
Adding Sound
Adding Score
Display Score
Adding Best Score
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