4.82 out of 5
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Create a Game Environment with Blender and Unity

Use Blender, Photoshop, and Unity to create your own game environments.
Instructor:
Darrin Lile
2,542 students enrolled
English [Auto-generated]
Model game assets in Blender
Create UV maps and texture maps
Use FBX to import Blender models into Unity
Light your scenes in Unity
Create a test build in Unity

Learn how to create your own game environments with Blender, Photoshop, and Unity! Discover how to bring your own game designs to life by using Blender and Unity in a more integrated way than you may have seen before.

Build your skills so that you can create your own game environments in Blender.

  • Model game assets in Blender
  • Create UV maps and texture maps
  • Use FBX to import Blender models into Unity
  • Light your scenes in Unity
  • Create a test build in Unity

Create Your Own Game Environments!

Learning to create your own game environments opens the door for you to create the incredible video games you’ve always dreamed of. Blender is free to download and use for any purpose and has proven itself to be a powerful tool for independent and commercial projects all over the world.

Blender provides an excellent low-cost way to learn the fundamentals of 3D modeling, texturing, and rendering. Since 1995, it has been growing in features and usage in the animation and visual effects industry.

Content and Overview

In this course we will use Blender and Unity in an integrated way to create a run-down apartment game environment. We will establish a pipeline process between Blender and Unity and go over different ways of organizing your game projects. 

You will learn about game modeling, UV mapping, texturing, and lighting as we build the environment. This course will also discuss the use of Adobe Photoshop and Substance Painter when texturing game assets. 

“I love your tutorials! For the first time, I’m able to understand Blender! Thank you so much!” -Jade W

“Great work, Darrin. You make a great teacher as well as a fantastic 3D artist. I really appreciate your work; can’t wait to see what you do next! -theLegendofSamuel

“I just wanted to say how much I appreciate these high quality tutorials you put out!!! You are truly an inspirational person. -Zach B

Establishing the Project Pipeline

1
Establishing Scene Scale
2
Blocking in the Walls
3
Modeling the Couch
4
UV Mapping the Couch
5
Finishing the UV Map of the Couch
6
Using Seamless Textures
7
Creating a Color Map
8
Finalizing the Scene Layout
9
Creating the Baseboards and Doors.mp4
10
UV Mapping the Walls and Door Frames
11
Finishing the Window Frames
12
Modeling and UV Mapping the Coffee Table
13
Texturing the Coffee Table
14
Importing into Unity

Textures, Materials, and Lighting

1
Using Vertex Paint
2
Blender Models in Substance Painter
3
UVs of Multiple Objects on One UV Map
4
Texturing the Walls
5
Exporting the Walls
6
Using an HDR Image in Unity
7
Lighting and Camera Effects in Unity
8
Modeling the TV
9
Mapping the TV
10
Textures and Materials for the TV
11
Material Settings in Unity
12
Cutouts and Normal Maps
13
Blocking in the Kitchen Cabinets
14
Adding Detail to the Cabinets
15
UV Mapping the Cabinets
16
Texturig the Kitchen Cabinets

Testing in Unity

1
Bringing the Cabinets into Unity
2
Materials, Textures, and Your Production Pipeline
3
Player and Build Settings
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Includes

7 hours on-demand video
Full lifetime access
Access on mobile and TV
Certificate of Completion