Do you want to
create spectacular animation out of static picture? Or animation like
in Spine 2D? Or maybe you want to create
your own motion-comic?
animation in Blender» course will help make your dreams come true!
Blender is a
powerful software for animation. You can download it absolutely for
free and use without any limitations. As usual
it’s used for creating 3D cartoons, what takes a lot of efforts and
time. But few people know about a great
plug-in CoaTools. The plug-in gives us
opportunity to create simple, but impressive 2D-animation from static
pictures with least expenses of efforts and time.
same technique was used for creating “Pepper & Carrot”
motion-comic (You can find it on YouTube),
where I took part in.
this video course I summarise my experience to help you with creation
such an animation.
to install and configure required applications.
to prepare your picture for animation.
to import the picture to Blender correctly.
to create a character rig.
to fine tune the skeleton deformation and bones
influence on the picture.
Simple character rig
In this lesson you will learn:
- Installing the CoaTools in Gimp.
- Structuring your picture for animation.
- Exporting the artwork from Gimp using the CoaToos plugin.
- Installing the CoaTools in Blender.
- Importing the artwork to Blender using the CoaTools plugin.
Please make sure to download attached archive - Resources.zip.
In this archive you will find:
- Links to download all required software (Links.pdf).
- Sample character artwork file (Scene.ora).
- Resulting file for every lesson.
- Creating our skeleton.
- Linking our character to the skeleton.
Advanced character rig
- What is triangulation.
- Triangulation of artwork parts.
- Fixing possible defects of triangulation.
- Creating a skeleton for advanced rig.
- Linking created mesh to skeleton.
- Description of the problem.
- Bone weights.
- Configuring bone weights.
- Reconstructing artwork of comic page
- Separating character into parts
- Where to download more characters