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Design 1000: A Design & Documentation Primer

Conventions, Concepts, & Best Practices
Randall Nagy
1,332 students enrolled
English [Auto-generated]
Discover real-world design & documentation best practices
Review real-world team-building, facilitation, design, & documentation best-practices
Understand how "top-down" concepts can help manage "bottom-up" creation activities
Learn how to turn negative team members into supportive project assets & associates
Enjoy technology-neutral design activites which may - or may not - be used to create modern software
Discover how to manage real-world requirement & design efforts so as to build teams and avoid critisizm
Perform a "Gap Analysis" for an extremely well-known Money & Banking problem domain
Understand how proper design activities support software creation, as well as increase competitive advantages

While national languages, customs, and culture may divide us, when it comes time to creating understandable solutions, from money & banking to the workings of common inheritance, humanity shares far more best practices and design patterns than most people appreciate.

In a like manner, while documentation conventions, notations, and standards also have their particularities, from cave-paintings to modern UML and Storyboards, what the designing-world needs now is allot less intimidation… and allot more collaboration!

This training opportunity has therefore been designed to encourage new students to focus upon the common, as well as intuitive, best documentation practices rather than design-camp peculiarities. While core and key documentation strategies will be covered in follow-on sessions, the focus of Design 1000 is to get you started confidently & competently creating the type of documentation that your communities will need to start documenting your ideas as quickly as possible.

So from tenured advice on how to avoid undo criticism, to industrial-savvy advice on how to manage your own documentation creation & design life-cycles, Design 1000 is written to maximize your learning experience, while minimizing the design-speak.

Boxes, Bubbles, & Flowcharts


Who ever said that analysis & design ... must be all about software? 

Activity Flows

If a picture says 1,000 words - what might graphical documentation be able to tell us? 

The Flowchart Commons

Documentation standards are many ... yet Flowcharts - as well as common nouns, verbs, and scenarios - are almost a universal language?

A Flowchart Activity

Music may indeed be the universal languages .. but we all have common real-world best-practices, activities, collaborations, & other well-understood patters, as well!

A Flowchart Solution

Top-down? Bottom-up? Understanding the past, present, & future of our design activities can help us manage the expectaiton of those who want to participate in our designs, as well. 

Flowchart Best Practices

Be mindful that when it comes to drawing even the most basic flowcharts  and / or other retroactively-standardized diagrams, there are those who  tend to get a 'tad pedantic about how we choose to communicate our  concepts! 

Inherited Properties & Relationship

Object Relationships

The great thing about software is that we can create relationships between objects that may ... or may not ... exist in the real-world.

Framework Creation Activity

Once any high-level context & collaborative activity has been defined, we can begin to discover the type of information that we will need to make it happen.

Object Interactions, or Competitive Advantages?

Defining unique automation opportunities is one of the many advantages of taking the time to design & discuss what is to be done, before writing code.

Middle-Meeting, Matters (Activity)
UML Use Case Walk-Thru
Gap Analysis: Desigining The Past (Activity)
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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1 hours on-demand video
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