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3.7
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Learn C++ Game Design with Lynar Moon Engine

Learn how to use the "Lynar Moon Engine" by using CLion (IDE) and C/C++.
You will be able to create your own 2D game within 2 hours.
You will be able to release your game as setup application.

In this course you will learn the basic concepts of the “Lynar Moon Engine”. There will be a quick overview of the engine objects like models, fonts, texts, and lines.

By introducing you to all these concepts a small application will be created, which will then be released via setup .

Note that this course is only a quick introduction to the “Lynar Moon Engine”. A more advanced and detailed course will be available at some point in the future.

Introduction

1
Welcome

Welcome to the "Lynar Engine - Basic Tutorial". In this tutorial you will learn how to write & release a small application using this engine.

2
Introduction

In this video I'll give you a short overview of the "Lynar Engine".

3
Architecture

In this video I'll give you an overview of the engine architecture.

4
Version 1.5

In this video I'll introduce to you the brand new version of this engine.

5
What's Next

This is the end of the section. I'll show you now what you can expect from the next section.

Installing

1
Introduction

Welcome to this section!

In this section I'll show you how to install CLion and how to setup an engine project.

2
CLion (Windows)

In this video I'll show you how to install CLion in Windows OS.

3
Set Up Project (CLion)

In this video I'll show you how to set up a basic engine project using CLion.

4
What's Next

This is the end of this section. I'll show you now what will happen in the next section.

First Program

1
Introduction

In this section I'll show you how to write your first program using "Lynar Engine"!

2
Basic Program

In this video I'll show you how to write your first basic program using the engine by creating a program loop and changing the background color.

3
What's Next

This is the end of this section. Now I'll show you what will happen in the next section!

Line Class

1
Introduction

In this section I'll show you how to create and display a line using the engine.

2
First Line

In this video I'll show you how to create your first line.

3
What's Next

This is the end of this section. I'll show you now what you can expect from the next section.

Font Class

1
Introduction

In this section I will show you how to create a font using this engine.

2
First Font

In this video we will choose a font and load it into our application.

3
What's Next

Very good! You reached the end of this section! In this video I will show you what will happen in the next section.

Text Class

1
Introduction

Welcome! In this section I will show you how to create a text using the font we created before!

2
First Text

In this video we will create a text, set its color and position, and use the font we created before to display this text!

3
What's Next

This is the end of this section! In this video I will show you what you will see in the next section.

Model Class

1
Introduction

In this section I will show you how to create your first model using this engine.

2
First Model

In this video we will create a creature model and display it on screen!

3
What's Next

Congratulations! You just reached the end of this section. Let me show you now what you will see in the next section!

Game Logic

1
Introduction

In this section we will bring our game to life and add some game logic.

2
Model Movement

In this video I will show you how to move your model by pressing the arrow keys.

3
Control Information

In this video I will show you how to add a control information text and in the end we will write an effect for it.

4
Direction Hint

In this video we will add a direction hint text, which would indicate in which direction the model is currently moving to.

5
Code Review

In this video we will have a short retrospective on our code.

6
What's Next

This is the end of this section and now I will show you what you will see in the next section!

Release

1
Introduction

In this section we will create a Stand-Alone program, which can be shared with others and which is able to install our application.

2
Release (Windows)

In this video I will show you how you can create a setup application for your game.

3
What's Next

Well done! You reached the end of this section! In this video I will show you what will happen in the next section!

Summary

1
Summary

In this video I will summarize for you what we've learned in this tutorial.

2
Advanced Tutorial (Preview)

This is the last video of this tutorial. I will give you an overview of the upcoming advanced tutorial and I will show you a little demo called "Solar Light"!

You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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2 hours on-demand video
Full lifetime access
Access on mobile and TV
Certificate of Completion